I will have to figure out another way to get to Demitel to see if the freeze is actually a slowROM check fix issue or not. Voice sample played from 0:52-0:55 still does not play on track 1 in Sound Menu though. I can confirm, it would appear that the previous SRAM file was corrupting the ROM somehow.īattles are working correctly with the slowROM check fix applied! Great hack by the way, it's the one I prefer. SRAM issue persisted with 109E (Europe?), BUT the PAL Mario RPG is just the USA Mario RPG, just given its own ID.Ĭhronosplit's Chrono Trigger hack expands the ROM to 48 Mbits ExHiROM. I tested IDs 109C, 109D, and 109E, like Arkiokin.īut the SRAM saved correctly with both 109C and 109D (Japan Mario RPG). Looks like that might not be slowROM check fix related after all. The freeze that occurs in the middle of the conversation with Demitel still happens though.Įxact same spot as with vanilla tales_0b-cp3a patch. When entering a battle, it enters the battle screen, but nothing is there except for the background and battle menu boxes (no text though).
This issue does not occur in vanilla tales_0b-cp3a patch (Higan).Īlso, with the slowROM check fix applied, battles cause the game to freeze. The voice sample played at about 0:52-0:55 does not play. I went ahead and did the same as Bosco82, and yup, the sound is perfectly fine now.Īlthough with the slowROM check fix applied, there is an issue in the intro song (track 1 in Sound Menu). Just like an 8-bit Mario gives you that happy feeling."Įmail or follow her. They are also nostalgic, they remind us of the way the game was, more than the way the characters look today with all the new graphics. They are simple, like a Hello Kitty or a Pokémon, they have a different type of appeal. "They have huge heads, and they are extremely abstracted. These models, on the other hand, have something that the realistic versions lack: They're cute. "If I wanted the normal-proportion version, I would buy the official action figures, which are already very cool there's no need to remake them." The original game's outdated graphics are part of the reason why so many fans have been clamoring for a "Final Fantasy VII" remake for years.īut Baldwin thinks the old character models still have a certain nostalgic charm.
Plus, the characters have since been redesigned in more recent media such as the digitally animated movie "Advent Children" and the video games "Dirge of Cerberus" and "Crisis Core," so the action figures Square Enix sells are based on these models. For one, the character models from the battles in "Final Fantasy VII" are a bit higher-resolution - and the ones in the prerendered cut scenes are even more so. That's because there are other, more robust versions of the characters. Square Enix doesn't sell any toy versions of these iconic characters as they appeared in the original game. "I didn't expect it to go so wildly viral," Baldwin told us. Obviously the process isn't seamless, but demand for Baldwin's models has been tremendous.
This appears to be the first time someone has ported a model from a video game into 3D printer-compatible software and printed it. "All orders that haven't been printed will be refunded, and I can't print any of them anymore," Baldwin told us. Baldwin received a takedown notice from Square Enix and took the models down today.
Square Enix, the company that owns the "Final Fantasy" brand, wasn't pleased that Baldwin was selling their intellectual property. MORE: 'Boob Jam' Game Design Challenge Receives Support "So you will see that most of the female characters are cheaper because they are a bit smaller,” even with the character Tifa's large breasts, Baldwin said. The model's pricing is determined by its volume, Baldwin explained. On his Shapeways page, alongside his original 3D printed designs, Baldwin sold the models for between $14 (for character Yuffie Kisaragi) and $32 (for the Chocobo). Of course, Baldwin was making money on the printed products. "I only did it as a labor of love since I'm a huge fan of the game." "It's a long and tedious process," he told us. Finally, Baldwin hollowed the models out so they would be cheaper to print.